The base kit for the Ungors has been the Goblintown Goblins from Games Workshop's Hobbit range. A truly grotesque set of models that is deservedly well loved in the Inq28 / Blanchitsu community. They're monopiece models, which I cut into bits and padded out with parts from other kits.
The faun in the tree is based on Odilon Redon's drawing of Caliban. Redon made some beautiful horror images, many of them I came across looking for inspiration for this project. Redon's Caliban has a peaceful, eerie quiet to it that I tried to replicate as closely as possible here.
|"Caliban on a Branch" by Odilon Redon, 1881|
Throughout this project I've been thinking of the concept of "Sylvan dread"and the incorporation of Pan into Gothic and Folk horror (exemplified in Arthur Machen's "The Great God Pan").
Finally, I wanted to make something on an oval cavalry base. I considered making an Ungor with an enlarged arm, or weird head that would fill the space. That made me think of the mythical Catoblepas - an animal said to have a head so heavy it couldn't lift it (that was probably in reality a normal wildebeest or gnu that an unfamiliar natural philosopher got excited about). For this, I constructed a downward pointing body using goblin legs, Dire Wolf legs, a Raptoryx body and other scraps. I scratch sculpted the head over an Orc''s Boar's head. This left the head a little narrower than I liked, but my attempts to pad it out resulted in a nice hollowness around the eyes that reminded me of a T-Rex, which seemed like a really cool and unusual flavour to bring into the mix. I'm not counting this as an Ungor - the obvious thing would be to run it as a Warhound - but I'm treating this as a jumping off point to just make up more weird Beasts that don't necessarily have official rules.
I plan to round out this Ungor unit to a full 10 models to match the first unit. I also have plans for some more foul beasts to accompany them!