Back to Mordheim, with an update to my Tileans warband, including new models and some refinements to the existing crew. Additionally, I've added a couple of scratch-built bits of scenery to my Mordheim setup. Pics and more below the jump.
Back to Mordheim, with an update to my Tileans warband, including new models and some refinements to the existing crew. Additionally, I've added a couple of scratch-built bits of scenery to my Mordheim setup. Pics and more below the jump.
For my first complete project of 2026, I've added a new contingent to my Cities of Sigmar army. The rest of the army is from Misthavn, but this new group is from an invented city of Chatturanga, and they bear a chess motif. Pics and background below the jump...
Welcome to part 2, and the completion of the Host of Hazurbanipal IV! In part 1, I focused on the earlier part of the dynasty. The monarchs of that time are identifiable by their winged helmets and long robes. Over time, these would fall out of fashion - chainmail would be replaced with round scale mail, and pointed or stalked helmets would become the norm. Let's look at the later dynasty, which contains mostly new models...
Finally the final unit of my Cities of Sigmar army is complete. The Cavaliers are packed with detail - possibly too much - and I'm chuffed to have finished the huge task of getting them painted up. Pics below the jump...
A one-off non-warband model for Mordheim - this Warlock is a Hired Sword who can tag along with anyone who'll pay for his services (apart from the Witch Hunters who want him dead). This was a fun kitbash with a mix of kits from throughout the last 20 years, including one very very old head.
I'm returning again to my favourite GW setting, the cursed city of Mordheim. Here's two new sets of models - each a knight and retainer - and some new scenery with them. This is just the beginning of this foray back into the city, and much more is on the way. More about these duos below the jump...